Sciweavers

2115 search results - page 263 / 423
» Object Detection Using a Cascade of 3D Models
Sort
View
CVPR
2009
IEEE
17 years 1 months ago
Learning color and locality cues for moving object detection and segmentation
This paper presents an algorithm for automatically detecting and segmenting a moving object from a monocular video. Detecting and segmenting a moving object from a video with limit...
Feng Liu (University of Wisconsin-Madison), Michae...

Publication
453views
16 years 11 months ago
Analysis and Compensation of Rolling Shutter Effect
Due to the sequential-readout structure of complementary-metal-oxide semiconductor image sensor array, each scanline of the acquired image is exposed at a different time, resulting...
Chia-Kai Liang, Li-Wen Chang, Homer Chen
ICCV
2001
IEEE
16 years 8 months ago
The Space of All Stereo Images
A theory of stereo image formation is presented that enables a complete classification of all possible stereo views, including non-perspective varieties. Towards this end, the not...
Steven M. Seitz
CCGRID
2004
IEEE
15 years 10 months ago
A multi-path routing service for immersive environments
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 12 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...