Sciweavers

2115 search results - page 261 / 423
» Object Detection Using a Cascade of 3D Models
Sort
View
CGIM
2003
15 years 7 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ï...
O. Sen, C. Chemudugunta, M. Gopi
VISUALIZATION
2002
IEEE
15 years 11 months ago
Interactive Translucent Volume Rendering and Procedural Modeling
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effe...
Joe Kniss, Simon Premoze, Charles D. Hansen, David...
IJCV
2008
151views more  IJCV 2008»
15 years 6 months ago
Describing Visual Scenes Using Transformed Objects and Parts
We develop hierarchical, probabilistic models for objects, the parts composing them, and the visual scenes surrounding them. Our approach couples topic models originally developed...
Erik B. Sudderth, Antonio Torralba, William T. Fre...
CVPR
2008
IEEE
16 years 8 months ago
Combining appearance models and Markov Random Fields for category level object segmentation
Object models based on bag-of-words representations can achieve state-of-the-art performance for image classification and object localization tasks. However, as they consider obje...
Diane Larlus, Frédéric Jurie
CA
2003
IEEE
15 years 11 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman