The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In this paper we present an empirical study of object category recognition using generalized samples and a set of sequential tests. We study 33 categories, each consisting of a sm...
Liang Lin, Shaowu Peng, Jake Porway, Song Chun Zhu...
Abstract. We present a novel approach to statistically characterize histograms of model-relative image regions. A multiscale model is used as an aperture to define image regions a...
Robert E. Broadhurst, Joshua Stough, Stephen M. Pi...
This paper presents a method of learning and recognizing generic object categories using part-based spatial models. The models are multiscale, with a scene component that specifie...
In this paper, we present a two-layer generative model that incorporates generic middle-level visual knowledge for dense stereo reconstruction. The visual knowledge is represented...