Sciweavers

2115 search results - page 202 / 423
» Object Detection Using a Cascade of 3D Models
Sort
View
SIGGRAPH
2000
ACM
15 years 10 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
TOG
2012
187views Communications» more  TOG 2012»
13 years 9 months ago
CrossShade: shading concept sketches using cross-section curves
We facilitate the creation of 3D-looking shaded production drawings from concept sketches. The key to our approach is a class of commonly used construction curves known as cross-s...
Cloud Shao, Adrien Bousseau, Alla Sheffer, Karan S...
DICTA
2003
15 years 7 months ago
Background Modeling and Subtraction Using a Local-linear-dependence-based Cauchy Statistical Model
:Many motion object detection algorithms rely on the process of background subtraction, an important technique which is used for detecting changes from a model of the background ...
Ying Ming, Jingjue Jiang, Jun Ming
DAGM
2010
Springer
15 years 7 months ago
Geometrically Constrained Level Set Tracking for Automotive Applications
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Esther Horbert, Dennis Mitzel, Bastian Leibe
SCA
2007
15 years 8 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James