We present a novel method for globally optimal surface segmentation of multiple mutually interacting objects, incorporating both edge and shape knowledge in a 3-D graph-theoretic a...
Qi Song, Xiaodong Wu, Yunlong Liu, Mark Smith, Joh...
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
Both our visual and haptic systems contribute to the perception of the three dimensional world, especially the proximal perception of objects. The interaction of these systems has...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...