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» Object Detection Using a Cascade of 3D Models
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ICCV
2005
IEEE
15 years 12 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua
IWCM
2004
Springer
15 years 11 months ago
Tracking Complex Objects Using Graphical Object Models
We present a probabilistic framework for component-based automatic detection and tracking of objects in video. We represent objects as spatio-temporal two-layer graphical models, w...
Leonid Sigal, Ying Zhu, Dorin Comaniciu, Michael J...
ICIP
2010
IEEE
15 years 4 months ago
Rapid stereo-vision enhanced face recognition
This paper presents a real-time face recognition system. The system uses a stereo camera to locate, track, and recognize a person's face. Our algorithm improves state-of-the-...
Sergey Kosov, Thorsten Thormählen, Hans-Peter...
ICIP
2001
IEEE
16 years 8 months ago
Dynamic Active Search for quick object detection with pan-tilt-zoom camera
This paper proposes a search method for detecting known objects quickly in 3D environments with a pan-tilt-zoom camera. In our previous work, we proposed an algorithm named Active...
Takahito Kawanishi, Hiroshi Murase, Shigeru Takagi...
CVIU
2007
152views more  CVIU 2007»
15 years 6 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli