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ICAT
2006
IEEE
16 years 19 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
CGI
2003
IEEE
15 years 12 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICSE
2005
IEEE-ACM
16 years 6 months ago
An adaptive object model with dynamic role binding
To achieve the goalof realizingobject adaptationto environments, a new role-based model Epsilon and a language EpsilonJ is proposed. In Epsilon, an environment is defined as a fie...
Tetsuo Tamai, Naoyasu Ubayashi, Ryoichi Ichiyama
TEI
2010
ACM
268views Hardware» more  TEI 2010»
16 years 1 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
FSEN
2007
Springer
15 years 8 months ago
Relationships Meet Their Roles in Object Oriented Programming
In this paper we study how roles can be added to patterns modelling relationships in Object Oriented programming. Relationships can be introduced in programming languages either by...
Matteo Baldoni, Guido Boella, Leendert van der Tor...