Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...
With the advent of chip-multiprocessors (CMPs), Thread-Level Speculation (TLS) remains a promising technique for exploiting this highly multithreaded hardware to improve the perfo...
— Many interesting problems in graph theory can be reduced to solving an eigenproblem of the adjacency matrix or Laplacian of a graph. Given the availability of high-quality line...
A. Breuer, Peter Gottschling, Douglas Gregor, Andr...