This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
requirement. Furthermore, programming using sequence constructs normally produce nested structures and The current approachfor modeling synchronization in scattered code, especiall...
Abstract— Recently, classical pairwise Structure From Motion (SfM) techniques have been combined with non-linear global optimization (Bundle Adjustment, BA) over a sliding window...
Javier Civera, Oscar G. Grasa, Andrew J. Davison, ...
Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
In this paper we develop a theory for characterizing how deformable a shape is. We define a term called “deformability index” for shapes. The deformability index is computed ...