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RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
15 years 11 months ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
AOSD
2003
ACM
15 years 11 months ago
Quantifying aspects in middleware platforms
Middleware technologies such as Web Services, CORBA and DCOM have been very successful in solving distributed computing problems for a large family of application domains. As midd...
Charles Zhang, Hans-Arno Jacobsen
CASES
2003
ACM
15 years 11 months ago
Encryption overhead in embedded systems and sensor network nodes: modeling and analysis
Recent research in sensor networks has raised issues of security for small embedded devices. Security concerns are motivated by the deployment of a large number of sensory devices...
Ramnath Venugopalan, Prasanth Ganesan, Pushkin Ped...
HT
2003
ACM
15 years 11 months ago
The connectivity sonar: detecting site functionality by structural patterns
Web sites today serve many different functions, such as corporate sites, search engines, e-stores, and so forth. As sites are created for different purposes, their structure and...
Einat Amitay, David Carmel, Adam Darlow, Ronny Lem...
NETGAMES
2003
ACM
15 years 11 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
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