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IWCMC
2006
ACM
16 years 20 days ago
A heuristics based approach for cellular mobile network planning
Designing and planning of the switching, signaling and support network is a fairly complex process in cellular mobile network. In this paper, the problem of assigning cells to swi...
Marwan H. Abu-Amara, Sadiq M. Sait, Abdul Subhan
NORDICHI
2006
ACM
16 years 20 days ago
The FaceReader: measuring instant fun of use
Recently, more and more attention has been paid to emotions in the domain of Human-Computer Interaction. When evaluating a product, one can no longer ignore the emotions a product...
Bieke Zaman, Tara Shrimpton-Smith
SAC
2006
ACM
16 years 20 days ago
Privacy-preserving SVM using nonlinear kernels on horizontally partitioned data
Traditional Data Mining and Knowledge Discovery algorithms assume free access to data, either at a centralized location or in federated form. Increasingly, privacy and security co...
Hwanjo Yu, Xiaoqian Jiang, Jaideep Vaidya
SENSYS
2006
ACM
16 years 20 days ago
Virtual high-resolution for sensor networks
The resolution at which a sensor network collects data is a crucial parameter of performance since it governs the range of applications that are feasible to be developed using tha...
Aman Kansal, William J. Kaiser, Gregory J. Pottie,...
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
16 years 20 days ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
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