In this paper, we present a full-static carry-skip adder designed to achieve low power dissipation and high-performance operation. To reduce the adder's delay and power consu...
Kai Chirca, Michael J. Schulte, John Glossner, Hao...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Optimising the parameters of ranking functions with respect to standard IR rank-dependent cost functions has eluded satisfactory analytical treatment. We build on recent advances ...
Michael J. Taylor, Hugo Zaragoza, Nick Craswell, S...
This paper considers online stochastic reservation problems, where requests come online and must be dynamically allocated to limited resources in order to maximize profit. Multi-k...
Pascal Van Hentenryck, Russell Bent, Yannis Vergad...
We consider the problem of tiling a segment {0, . . . , n} of the discrete line. More precisely, we ought to characterize the structure of the patterns that tile a segment and thei...