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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 10 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ISMIS
1997
Springer
15 years 10 months ago
Knowledge-Based Image Retrieval with Spatial and Temporal Constructs
e about image features can be expressed as a hierarchical structure called a Type Abstraction Hierarchy (TAH). TAHs can be generated automatically by clustering algorithms based on...
Wesley W. Chu, Alfonso F. Cardenas, Ricky K. Taira
IWANN
1997
Springer
15 years 10 months ago
Gray-Level Object Segmentation with a Network of FitzHugh-Nagumo Oscillators
Abstract. In this paper we adopt a temporal coding approach to neuronal modeling of the visual cortex, using oscillations. We propose a hierarchy of three processing modules corres...
Abderrahim Labbi, Ruggero Milanese, Holger Bosch
SIGGRAPH
1996
ACM
15 years 10 months ago
Scale-Dependent Reproduction of Pen-and-Ink Illustrations
This paper describes a representation for pen-and-ink illustrations that allows the creation of high-fidelity illustrations at any scale or resolution. We represent a pen-and-ink ...
Michael Salisbury, Corin R. Anderson, Dani Lischin...
WIA
1997
Springer
15 years 10 months ago
In Vitro Implementation of Finite-State Machines
Abstract. We explore the information processing capabilities and efciency of DNA computations by giving two di erent types of implementations of nite-state machines. A ligation-bas...
Max H. Garzon, Y. Gao, John A. Rose, R. C. Murphy,...