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» Nonrigid Structure from Motion in Trajectory Space
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CVPR
2008
IEEE
16 years 8 months ago
Globally optimal bilinear programming for computer vision applications
We present a practical algorithm that provably achieves the global optimum for a class of bilinear programs commonly arising in computer vision applications. Our approach relies o...
Manmohan Krishna Chandraker, David J. Kriegman
ICASSP
2008
IEEE
16 years 18 days ago
Hybrid feature selection for gesture recognition using support vector machines
This paper presents an approach for a multi-cue based two-dimensional gesture recognition that combines two different forms of cues, namely shape cues and motion cues, in a suppor...
Yu Yuan, Kenneth Barner
IJCAI
2003
15 years 7 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
ICCV
1995
IEEE
15 years 9 months ago
Closed-World Tracking
A new approach to tracking weakly modeled objects in a semantically rich domain is presented. We define a closed-world as a space-time region of an image sequence in which the co...
Stephen S. Intille, Aaron F. Bobick
ICRA
2005
IEEE
182views Robotics» more  ICRA 2005»
15 years 11 months ago
Control Synthesis for Dynamic Contact Manipulation
— We explore the control synthesis problem for a robot dynamically manipulating an object in the presence of multiple frictional contacts. Contacts occur both between the object ...
Siddhartha S. Srinivasa, Michael Erdmann, Matthew ...