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PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 10 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
ICPR
2010
IEEE
15 years 10 months ago
Recognition and Prediction of Situations in Urban Traffic Scenarios
The recognition and prediction of intersection situations and an accompanying threat assessment are an indispensable skill of future driver assistance systems. This study focuses o...
Eugen Käfer, Christoph Hermes, Christian Wöhler,...
SIGGRAPH
2010
ACM
15 years 10 months ago
Generalized biped walking control
We present a control strategy for physically-simulated walking motions that generalizes well across gait parameters, motion styles, character proportions, and a variety of skills....
Stelian Coros, Philippe Beaudoin, Michiel van de P...
IJCV
2008
129views more  IJCV 2008»
15 years 6 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg