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154
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IROS
2006
IEEE
127views Robotics» more  IROS 2006»
16 years 21 days ago
Path Following Control with Slip Compensation on Loose Soil for Exploration Rover
— In this paper, a path following control strategy for lunar/planetary exploration rovers is described, taking into account slip motion of the rover. It is determined that the sl...
Genya Ishigami, Keiji Nagatani, Kazuya Yoshida
178
Voted
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
16 years 9 days ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
FGR
2002
IEEE
189views Biometrics» more  FGR 2002»
15 years 11 months ago
Clustering Contextual Facial Display Sequences
We describe a method for learning classes of facial motion patterns from video of a human interacting with a computerized embodied agent. The method also learns correlations betwe...
Jesse Hoey
VISUALIZATION
2002
IEEE
15 years 11 months ago
Kinetic Visualization - A Technique for Illustrating 3D Shape and Structure
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma
208
Voted
EMMCVPR
2001
Springer
15 years 11 months ago
Articulated Object Tracking via a Genetic Algorithm
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
Jairo Rocha, Arnau Mir