Mobile adaptive networks consist of a collection of nodes with learning and motion abilities that interact with each other locally in order to solve distributed processing and dis...
This paper describes a spring-based model for the interaction of water and land, which reconciles realism and fast rendering. The system controls the motion and interdependences o...
We propose a simple framework that utilizes online appearance models for 3D face and facial feature tracking with a deformable model. Adapting the geometrical parameters for each ...
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ...
Abstract— We present a novel algorithm to perform continuous collision detection(CCD) between non-rigid, deformable models using local advancement. Given the initial and final c...