In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
We propose a novel algorithm for segmenting multiple motions of different types from point correspondences in multiple affine or perspective views. Since point trajectories associ...
Humans are articulated objects composed of non-rigid parts. We are interested in detecting and tracking human motions over various periods of time. In this paper we describe a met...
When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...