Sciweavers

2973 search results - page 461 / 595
» Non-photorealistic virtual environments
Sort
View
ITS
2010
Springer
167views Multimedia» more  ITS 2010»
15 years 11 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
AGENTS
2001
Springer
15 years 11 months ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
IV
2000
IEEE
110views Visualization» more  IV 2000»
15 years 10 months ago
MACAO - A Journey into CAx Interoperability and Collaborative Design
The increasing parallelisation of development processes as well as the ongoing trends towards virtual product development and outsourcing of development activities strengthen the ...
Florian Arnold
UIST
2000
ACM
15 years 10 months ago
The AHI: an audio and haptic interface for contact interactions
We have implemented a computer interface that renders synchronized auditory and haptic stimuli with very low (0.5ms) latency. The audio and haptic interface (AHI) includes a Panto...
Derek DiFilippo, Dinesh K. Pai
AGENTS
2000
Springer
15 years 10 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham