Sciweavers

2973 search results - page 421 / 595
» Non-photorealistic virtual environments
Sort
View
IIE
2006
121views more  IIE 2006»
15 years 6 months ago
High School Teachers' Course Designs and Their Professional Knowledge of Online Teaching
This paper deals with the process of expanding the virtual secondary education school network, aiming to provide daily basis, online teaching. The context of this research is the E...
Teemu Valtonen, Jari Kukkonen, Anu Wulff
ICDE
2003
IEEE
141views Database» more  ICDE 2003»
16 years 7 months ago
HDoV-tree: The Structure, The Storage, The Speed
In a visualization system, one of the key issues is to optimize performance and visual fidelity. This is especially critical for large virtual environments where the models do not...
Lidan Shou, Zhiyong Huang, Kian-Lee Tan
CHI
2001
ACM
16 years 6 months ago
Exploring 3D navigation: combining speed-coupled flying with orbiting
We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire n...
Desney S. Tan, George G. Robertson, Mary Czerwinsk...
AGS
2009
Springer
16 years 1 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...
ICPADS
2008
IEEE
16 years 27 days ago
Textures in Second Life: Measurement and Analysis
We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
Huiguang Liang, Mehul Motani, Wei Tsang Ooi