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» Non-photorealistic virtual environments
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CSCW
2007
ACM
15 years 6 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
CCGRID
2005
IEEE
16 years 7 days ago
Efficient resource description and high quality selection for virtual grids
Simple resource specification, resource selection, and effective binding are critical capabilities for Grid middleware. We the Virtual Grid, an abstraction for dynamic grid applic...
Yang-Suk Kee, D. Logothetis, Richard Y. Huang, Hen...
ICPP
2005
IEEE
16 years 6 days ago
Service Migration in Distributed Virtual Machines for Adaptive Grid Computing
Computational grids can integrate geographically distributed resources into a seamless environment. To facilitate managing these heterogenous resources, the virtual machine gy pro...
Song Fu, Cheng-Zhong Xu
POS
1987
Springer
15 years 10 months ago
Realisation of a Dynamically Grouped Object-Oriented Virtual Memory Hierarchy
Conventional paging systems do not perform well with large object-oriented environments (such as Smalltalk-801 [GR83]) due to the fine granularity of objects and the persistence o...
Ifor Williams, Mario Wolczko, T. P. Hopkins
CCS
2008
ACM
15 years 8 months ago
Efficiently tracking application interactions using lightweight virtualization
In this paper, we propose a general-purpose framework that harnesses the power of lightweight virtualization to track applications interactions in a scalable an efficient manner. ...
Yih Huang, Angelos Stavrou, Anup K. Ghosh, Sushil ...