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CW
2006
IEEE
16 years 20 days ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
HAPTICS
2006
IEEE
16 years 20 days ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
ACMACE
2006
ACM
16 years 18 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
APCSAC
2005
IEEE
16 years 7 days ago
Comparing Low-Level Behavior of SPEC CPU and Java Workloads
Java workloads are becoming more prominent on a wide range of computing devices. In contrast to so-called traditional workloads written in C and Fortran, Java workloads are object-...
Andy Georges, Lieven Eeckhout, Koen De Bosschere
VRST
2005
ACM
16 years 5 days ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski