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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
16 years 1 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
ICWE
2009
Springer
16 years 1 months ago
Trust and Reputation Mining in Professional Virtual Communities
Abstract. Communication technologies, such as e-mail, instant messaging, discussion forums, blogs, and newsgroups connect people together, forming virtual communities. This concept...
Florian Skopik, Hong Linh Truong, Schahram Dustdar
CCGRID
2007
IEEE
16 years 1 months ago
Parameter Sweeps for Functional MRI Research in the "Virtual Laboratory for e-Science" Project
Image analysis is an important component of neuroscience research. The ICT infrastructure and technical knowledge needed to perform (large scale) neuroimaging studies, however, is...
Sílvia Delgado Olabarriaga, Aart J. Nederve...
CLUSTER
2007
IEEE
16 years 1 months ago
High performance virtual machine migration with RDMA over modern interconnects
— One of the most useful features provided by virtual machine (VM) technologies is the ability to migrate running OS instances across distinct physical nodes. As a basis for many...
Wei Huang, Qi Gao, Jiuxing Liu, Dhabaleswar K. Pan...
ICPP
2007
IEEE
16 years 29 days ago
VIRE: Active RFID-based Localization Using Virtual Reference Elimination
RFID technologies are gaining much attention as they are attractive solutions to many application domains. Localization based on active RFID technologies provides a much needed ad...
Yiyang Zhao, Yunhao Liu, Lionel M. Ni