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VRST
1998
ACM
15 years 11 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
PG
1997
IEEE
15 years 11 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
SIMVIS
2007
15 years 8 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
EVOTING
2004
89views Hardware» more  EVOTING 2004»
15 years 8 months ago
E-Voting and the Architecture of Virtual Space
: One of the basic principles of architecture is that of the relation between function and form. It is a common fact that in most cases form reveals or refers to function. Thus by ...
Anthoula Maidou, Hariton M. Polatoglou
SIGMETRICS
2008
ACM
127views Hardware» more  SIGMETRICS 2008»
15 years 6 months ago
Image management in a virtualized data center
Industrial research firms such as Gartner and IDC are predicting an explosion in the number of online services in the coming years. Virtualization technologies could play an impor...
Tingxi Tan, Rob Simmonds, Bradley Arlt, Martin F. ...