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UMUAI
2010
136views more  UMUAI 2010»
15 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
HCI
2009
15 years 4 months ago
Accessing e-Learning Systems via Screen Reader: An Example
The evolution of the Information and Communication Technology (ICT) and the rapid growth of the Internet have impelled the pervasive diffusion of e-Learning systems. This is a grea...
Maria Claudia Buzzi, Marina Buzzi, Barbara Leporin...
EUC
2007
Springer
16 years 26 days ago
An Activity-Centered Wearable Computing Infrastructure for Intelligent Environment Applications
There are many research efforts that focus on converting everyday environments into intelligent and computationally active environments that support and enhance the abilities of it...
Dipak Surie, Thomas Pederson
IJHPCA
2008
151views more  IJHPCA 2008»
15 years 6 months ago
WE-AMBLE: a Workflow Engine To Manage Awareness in Collaborative Grid Environments
Grid computing intends to share heterogeneous resources in dynamic service-based environments. This kind of systems has the major advantages of enabling rapid composition of distr...
Pilar Herrero, José Luis Bosque, Manuel Sal...
EDBT
2010
ACM
147views Database» more  EDBT 2010»
16 years 1 months ago
A simple (yet powerful) algebra for pervasive environments
Querying non-conventional data is recognized as a major issue in new environments and applications such as those occurring in pervasive computing. A key issue is the ability to qu...
Yann Gripay, Frédérique Laforest, Je...