Sciweavers

2973 search results - page 302 / 595
» Non-photorealistic virtual environments
Sort
View
DSS
2000
82views more  DSS 2000»
15 years 6 months ago
A sales agent for part manufacturers: VMSA
The sales activity of most parts manufacturing companies is based on orders of buyers. The process of promotion, receipt and selection of orders of the parts manufacturers is clos...
Hyung Rim Choi, Hyun Soo Kim, Young Jae Park, Kyou...
CSCW
2002
ACM
15 years 6 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
15 years 6 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
RAID
2010
Springer
15 years 5 months ago
HyperCheck: A Hardware-Assisted Integrity Monitor
Abstract. Over the past few years, virtualization has been employed to environments ranging from densely populated cloud computing clusters to home desktop computers. Security rese...
Jiang Wang, Angelos Stavrou, Anup K. Ghosh
EUROMED
2010
15 years 4 months ago
Communication of Digital Cultural Heritage in Public Spaces by the Example of Roman Cologne
Abstract. The communication of cultural heritage in public spaces such as museums or exhibitions, gain more and more importance during the last years. The possibilities of interact...
Matthias Trapp, Amir Semmo, Rafael Pokorski, Claus...