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VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 11 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
IPPS
1998
IEEE
15 years 11 months ago
Virtual FPGAs: Some Steps Behind the Physical Barriers
Recent advances in FPGA technologies allow to configure the RAM-based FPGA devices in a reduced time as an effective support for real-time applications. The physical dimensions of ...
William Fornaciari, Vincenzo Piuri
IPPS
1998
IEEE
15 years 11 months ago
HOSMII: A Virtual Hardware Integrated with DRAM
WASMII, a virtual hardware system that executes data ow algorithms, is based on an MPLD, an extended FPGA with multiple sets of con guration SRAM. Although we have developed an emu...
Yuichiro Shibata, Hidenori Miyazaki, Xiao-ping Lin...
ISCOPE
1998
Springer
15 years 11 months ago
Dynamic Reconfiguration and Virtual Machine Management in the Harness Metacomputing System
Metacomputing frameworks have received renewed attention of late, fueled both by advances in hardware and networking, and by novel concepts such as computational grids. However the...
Mauro Migliardi, Jack Dongarra, Al Geist, Vaidy S....
CCGRID
2004
IEEE
15 years 10 months ago
Distributed virtual computers (DVC): simplifying the development of high performance Grid applications
Distributed Virtual Computer (DVC) is a computing environment which simplifies the development and execution of distributed applications on computational grids. DVC provides a sim...
Nut Taesombut, Andrew A. Chien