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GRAPHITE
2006
ACM
16 years 17 days ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
163
Voted
VEE
2005
ACM
167views Virtualization» more  VEE 2005»
16 years 4 days ago
An execution layer for aspect-oriented programming languages
Language mechanisms deserve language implementation effort. While this maxim has led to sophisticated support for language features specific to object-oriented, functional and lo...
Michael Haupt, Mira Mezini, Christoph Bockisch, To...
ICALT
2007
IEEE
16 years 28 days ago
Towards Advanced Learner Modeling: Discussions on Quasi Real-time Adaptation with Physiological Data
In this paper, we discuss the use of physiological data for quasi real-time adaptation in ITS. We present preliminary results where we analyze learners’ reactions while using a ...
Emmanuel G. Blanchard, Pierre Chalfoun, Claude Fra...
SACI
2007
IEEE
16 years 26 days ago
Map Building and Localization of a Robot Using Omnidirectional Image Sequences
: The paper describes a map building module, where the image sequences of the omnidirectional camera are transformed into virtual top-view ones and melted into the global dynamic m...
Zoltan Vamossy
180
Voted
DMG
2005
Springer
16 years 1 days ago
Globally Distributed Data
1 International collaborations now manage globally distributed data collections based on the data and trust virtualization mechanisms provided by the Storage Resource Broker data g...
Reagan W. Moore