Disconnection and reconnection are common problems for users of synchronous groupware, but these problems are not easy for developers to handle because of the wide range of scenar...
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
All software today is written using libraries, toolkits, frameworks and other application programming interfaces (APIs). We performed a user study of the online documentation a lar...
Sae Young Jeong, Yingyu Xie, Jack Beaton, Brad A. ...
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Past studies have shown that objects are created and then die in phases. Thus, one way to sustain good garbage collection efficiency is to have a large enough heap to allow many ...