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CAV
2007
Springer
98views Hardware» more  CAV 2007»
16 years 23 days ago
UPPAAL-Tiga: Time for Playing Games!
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
Gerd Behrmann, Agnès Cougnard, Alexandre Da...
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
16 years 23 days ago
Reducing the space-time complexity of the CMA-ES
A limited memory version of the covariance matrix adaptation evolution strategy (CMA-ES) is presented. This algorithm, L-CMA-ES, improves the space and time complexity of the CMA-...
James N. Knight, Monte Lunacek
ICSE
2007
IEEE-ACM
16 years 22 days ago
Aspect-Oriented Design in Java/AspectJ and Ruby
This tutorial teaches professional developers design principles for “production-quality”, aspect-oriented software, written in Java/AspectJ and Ruby. The discussion starts wit...
Dean Wampler
IPOM
2007
Springer
16 years 22 days ago
Cognitive Network Management with Reinforcement Learning for Wireless Mesh Networks
We present a framework of cognitive network management by means of an autonomic reconfiguration scheme. We propose a network architecture that enables intelligent services to meet ...
Minsoo Lee, Dan Marconett, Xiaohui Ye, S. J. Ben Y...
IWINAC
2007
Springer
16 years 22 days ago
Tackling the Error Correcting Code Problem Via the Cooperation of Local-Search-Based Agents
We consider the problem of designing error correcting codes (ECC), a hard combinatorial optimization problem of relevance in the field of telecommunications. This problem is firs...
Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fern&aa...