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ESTIMEDIA
2006
Springer
15 years 10 months ago
Neighbors-on-Path: A New Selection Strategy for On-Chip Networks
Efficient and deadlock-free routing is critical to the performance of networks-on-chip. In this paper we present an approach that can be coupled to any adaptive routing algorithm ...
Giuseppe Ascia, Vincenzo Catania, Maurizio Palesi,...
AAAI
2008
15 years 8 months ago
Bidding Strategies for Realistic Multi-Unit Sealed-Bid Auctions
When autonomous agents decide on their bidding strategies in real world auctions, they have a number of concerns that go beyond the models that are normally analyzed in traditiona...
Ioannis A. Vetsikas, Nicholas R. Jennings
AIIDE
2008
15 years 8 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
AIPS
2007
15 years 8 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
TREC
2004
15 years 7 months ago
Evolving XML and Dictionary Strategies for Question Answering and Novelty Tasks
CL Research participated in the question answering and novelty tracks in TREC 2004. The Knowledge Management System (KMS), which provides a single interface for question answering...
Kenneth C. Litkowski