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ATAL
2010
Springer
15 years 7 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
IROS
2009
IEEE
223views Robotics» more  IROS 2009»
16 years 29 days ago
On the consistency of EKF-SLAM: Focusing on the observation models
— In this paper a new strategy for handling the observation information of a bearing-range sensor throughout the filtering process of EKF-SLAM is proposed. This new strategy is ...
Amir Hossein Tamjidi, Hamid D. Taghirad, Ali Akbar...
SSDBM
2008
IEEE
115views Database» more  SSDBM 2008»
16 years 21 days ago
Breaking the Curse of Cardinality on Bitmap Indexes
Bitmap indexes are known to be efficient for ad-hoc range queries that are common in data warehousing and scientific applications. However, they suffer from the curse of cardina...
Kesheng Wu, Kurt Stockinger, Arie Shoshani
EUROMICRO
2003
IEEE
15 years 11 months ago
Key Decisions in Strategic New Product Development for Small Software Product Businesses
Small companies in the software product business risk rework and market failure due to shortcomings in integrating a strategic perspective into management of product development. ...
Jarno Vähäniitty
GLOBECOM
2010
IEEE
15 years 3 months ago
On Comparing the Performance of Dynamic Multi-Network Optimizations
With a large variety of wireless access technologies available, multi-homed devices may strongly improve the performance and reliability of communication when using multiple networ...
Geert Jan Hoekstra, Robert D. van der Mei, J. W. B...