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ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ADMA
2005
Springer
202views Data Mining» more  ADMA 2005»
15 years 8 months ago
A Latent Usage Approach for Clustering Web Transaction and Building User Profile
Web transaction data between web visitors and web functionalities usually convey users’ task-oriented behavior patterns. Clustering web transactions, thus, may capture such infor...
Yanchun Zhang, Guandong Xu, Xiaofang Zhou
APGV
2006
ACM
138views Visualization» more  APGV 2006»
15 years 8 months ago
Verification of rendering quality from measured BTFs
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Jan Meseth, Gero Müller, Reinhard Klein, Flor...
CAISE
2006
Springer
15 years 8 months ago
A Task-Driven Design Model for Collaborative AmI Systems
Abstract. Ambient intelligence (AmI) is a promising paradigm for humancentred interaction based on mobile and context-aware computing, natural interfaces and collaborative work. AM...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
ECAI
2006
Springer
15 years 8 months ago
Solving Optimization Problems with DLL
Propositional satisfiability (SAT) is a success story in Computer Science and Artificial Intelligence: SAT solvers are currently used to solve problems in many different applicati...
Enrico Giunchiglia, Marco Maratea
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