Traditional program slicing requires two parameters: a program location and a variable, or perhaps a set of variables, of interest. Stop-list slicing adds a third parameter to the...
Sampling has been successfully used to identify performance optimization opportunities. We would like to apply similar techniques to check program correctness. Unfortunately, samp...
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
Tag handling accounts for a substantial amount of execution cost in latently typed languages such as Common LISP and Scheme, especially on architectures that provide no special ha...
A central challenge in computer science and knowledge representation is the integration of conceptual frameworks for continuous and discrete change, as exemplified by the theory ...