If digital watermarking is to adequately protect content in systems which provide both resolution and quality scalability, then the watermarking algorithms used must provide both ...
Angela Piper, Reihaneh Safavi-Naini, Alfred Mertin...
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Mobile intention recognition is the problem of inferring a mobile user's intentions from her behavior in geographic space. Such behavior is constrained in space and time. Cur...