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JMLR
2006
80views more  JMLR 2006»
15 years 6 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
ATAL
2010
Springer
15 years 7 months ago
A logic-based representation for coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems that exhibit externalities from coalition formation, i.e., systems in which the gain from forming a c...
Tomasz P. Michalak, Dorota Marciniak, Marcin Szamo...
ICCV
1999
IEEE
16 years 8 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski
CVPR
2007
IEEE
16 years 8 months ago
Two thresholds are better than one
The concept of the Bayesian optimal single threshold is a well established and widely used classification technique. In this paper, we prove that when spatial cohesion is assumed ...
Tao Zhang, Terrance E. Boult, R. C. Johnson
COMGEO
1999
ACM
15 years 6 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel