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SIGGRAPH
1996
ACM
15 years 11 months ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
SIGMOD
2010
ACM
171views Database» more  SIGMOD 2010»
15 years 7 months ago
An optimal labeling scheme for workflow provenance using skeleton labels
We develop a compact and efficient reachability labeling scheme for answering provenance queries on workflow runs that conform to a given specification. Even though a workflow run...
Zhuowei Bao, Susan B. Davidson, Sanjeev Khanna, Su...
IJCSA
2007
130views more  IJCSA 2007»
15 years 6 months ago
Binary Particle Swarm Optimization Based Defensive Islanding Of Large Scale Power Systems
Power system defensive islanding is an efficient way to avoid catastrophic wide area blackouts, such as the 2003 North American Blackout. Finding defensive islands of large-scale ...
Wenxin Liu, Li Liu, David A. Cartes, Ganesh K. Ven...
NIPS
2007
15 years 8 months ago
Fixing Max-Product: Convergent Message Passing Algorithms for MAP LP-Relaxations
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
Amir Globerson, Tommi Jaakkola
AI
2000
Springer
15 years 6 months ago
Using temporal logics to express search control knowledge for planning
Over the years increasingly sophisticated planning algorithms have been developed. These have made for more efficient planners, but unfortunately these planners still suffer from ...
Fahiem Bacchus, Froduald Kabanza