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IJOE
2006
76views more  IJOE 2006»
15 years 6 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
JSW
2007
112views more  JSW 2007»
15 years 6 months ago
A Framework for Design Engineering Education with Workflow-based e-Learning System
—Education of design engineering has started to change in response to the advancement of computer technology. This paper proposes a new design engineering educational framework u...
Kazuo Hiekata, Hiroyuki Yamato, Piroon Rojanakamol...
NIME
2005
Springer
183views Music» more  NIME 2005»
15 years 12 months ago
Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design
Electronic Musical Instrument Design is an excellent vehicle for bringing students from multiple disciplines together to work on projects, and help bridge the perennial gap betwee...
Paul D. Lehrman
ACMSE
2009
ACM
15 years 9 months ago
Educational software packages for the One Laptop Per Child (OLPC) XO laptop
The goal of the One Laptop Per Child program is “to provide children around the world with new opportunities to explore, experiment, and express themselves.” To stay true to t...
Michael Keating
EDUTAINMENT
2009
Springer
16 years 28 days ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...