Users and providers of an information system should clearly understand the threats caused by the system as well as clarify the requirements for the system before they use the syst...
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
Tangible Interfaces for Collaborative Learning Environments (TICLE) explores new ways that multimedia can enhance education without becoming the focus of the educational experienc...
We are presenting a text analysis tool set that allows analysts in various fields to sieve through large collections of multilingual news items quickly and to find information that...
- The XO (OLPC’s “one hundred dollar laptop”) is under evaluation by the Brazilian Government as a possible educational tool and also as a means of promoting digital inclusio...
Ricardo C. Carranoa, Raphael R. Martinsi, Luiz Cla...