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SIGCSE
1999
ACM
193views Education» more  SIGCSE 1999»
15 years 10 months ago
Cache conscious programming in undergraduate computer science
The wide-spread use of microprocessor based systems that utilize cache memory to alleviate excessively long DRAM access times introduces a new dimension in the quest to obtain goo...
Alvin R. Lebeck
ERCIMDL
2009
Springer
193views Education» more  ERCIMDL 2009»
15 years 9 months ago
The Planets Interoperability Framework
We report on the implementation of a software infrastructure for preservation actions, carried out in the context of the European Integrated Project Planets – the Planets Interop...
Ross King, Rainer Schmidt, Andrew N. Jackson, Carl...
CHI
2010
ACM
15 years 8 months ago
Sequential art for science and CHI
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
AVI
2010
15 years 8 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
CAINE
2008
15 years 8 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...