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CG
1998
Springer
15 years 6 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
CGF
1998
116views more  CGF 1998»
15 years 6 months ago
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Eric Paquette, Pierre Poulin, George Drettakis
CGF
1998
110views more  CGF 1998»
15 years 6 months ago
Optical Flow Rendering
This paper proposes a new approach to image-based rendering that generates an image viewed from an arbitrary camera position and orientation by rendering optical flows extracted ...
Tae-Joon Park, Seungyong Lee, Sung Yong Shin
IJCV
2002
157views more  IJCV 2002»
15 years 6 months ago
Hamilton-Jacobi Skeletons
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
IJCV
2002
133views more  IJCV 2002»
15 years 6 months ago
Probabilistic Tracking with Exemplars in a Metric Space
Abstract. A new, exemplar-based, probabilistic paradigm for visual tracking is presented. Probabilistic mechanisms are attractive because they handle fusion of information, especia...
Kentaro Toyama, Andrew Blake
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