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CHI
2004
ACM
16 years 6 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
SODA
2010
ACM
197views Algorithms» more  SODA 2010»
16 years 3 months ago
Quasirandom Load Balancing
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random ...
Tobias Friedrich, Martin Gairing, Thomas Sauerwald
MTSR
2007
Springer
16 years 12 days ago
Exploring aspects of scientific publishing in astrophysics and cosmology: the views of scientists
Scientists in astrophysics and cosmology make much use of the arXiv repository. Concerns raised by scientists in those fields about publication costs and delays, and the transparen...
Panayiota Polydoratou, Martin Moyle
ICDM
2005
IEEE
118views Data Mining» more  ICDM 2005»
15 years 12 months ago
A Heterogeneous Field Matching Method for Record Linkage
Record linkage is the process of determining that two records refer to the same entity. A key subprocess is evaluating how well the individual fields, or attributes, of the recor...
Steven Minton, Claude Nanjo, Craig A. Knoblock, Ma...
SCALESPACE
2005
Springer
15 years 11 months ago
On Image Reconstruction from Multiscale Top Points
Image reconstruction from a fiducial collection of scale space interest points and attributes (e.g. in terms of image derivatives) can be used to make the amount of information co...
Frans Kanters, Martin Lillholm, Remco Duits, Bart ...