Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
We study a new class of decentralized algorithms for discrete optimization via simulation, which is inspired by the fictitious play algorithm applied to games with identical inte...
This paper introduces a new design methodology (we call it "innovization") in the context of finding new and innovative design principles by means of optimization techni...
The task of finding the optimum of some function f(x) is commonly accomplished by generating and testing sample solutions iteratively, choosing each new sample x heuristically on t...
This paper introduces a new algorithm for solving a subclass of quantified constraint satisfaction problems (QCSP) where existential quantifiers precede universally quantified ine...
Alexandre Goldsztejn, Claude Michel, Michel Rueher