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CVPR
2003
IEEE
16 years 8 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
CVPR
2006
IEEE
16 years 8 months ago
Training Deformable Models for Localization
We present a new method for training deformable models. Assume that we have training images where part locations have been labeled. Typically, one fits a model by maximizing the l...
Deva Ramanan, Cristian Sminchisescu
CVPR
2007
IEEE
16 years 8 months ago
A Surface-Growing Approach to Multi-View Stereo Reconstruction
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Martin Habbecke, Leif Kobbelt
CVPR
2008
IEEE
16 years 8 months ago
Conditional density learning via regression with application to deformable shape segmentation
Many vision problems can be cast as optimizing the conditional probability density function p(C|I) where I is an image and C is a vector of model parameters describing the image. ...
Jingdan Zhang, Shaohua Kevin Zhou, Dorin Comaniciu...
ICIP
2005
IEEE
16 years 8 months ago
Shape space sampling distributions and their impact on visual tracking
Object motions can be represented as a sequence of shape deformations and translations which can be interpretated as a sequence of points in N-dimensional shape space. These space...
Amit Kale, Christopher O. Jaynes