Many computer vision problems can be formulated as low rank bilinear minimization problems. One reason for the success of these problems is that they can be efficiently solved usin...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
This paper describes a new method for tracking of a human body in 3D motion by using constraints imposed on the body from the scene. An image-based approach for tracking exclusive...
We develop an object classification method that can learn a novel class from a single training example. In this method, experience with already learned classes is used to facilita...
Abstract. This paper presents a new approach to the question of surface grading based on soft colour-texture descriptors and well known classifiers. These descriptors come from gl...