—We show that deadlocks due to dependencies on consumption channels are a fundamental problem in wormhole multicast routing. This type of resource deadlocks has not been addresse...
Rajendra V. Boppana, Suresh Chalasani, C. S. Ragha...
Protocol sequences are binary and periodic sequences used in multiple-access scheme for collision channel without feedback. Each user reads out the bits from the assigned protocol ...
Data integration systems offer users a uniform interface to a set of data sources. Previous work has typically assumed that the data sources are independent of each other; however...
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
A standard method for approximating averages in probabilistic models is to construct a Markov chain in the product space of the random variables with the desired equilibrium distr...