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TON
2012
13 years 8 months ago
Latency Equalization as a New Network Service Primitive
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
Minlan Yu, Marina Thottan, Li (Erran) Li
WSC
2007
15 years 8 months ago
New greedy myopic and existing asymptotic sequential selection procedures: preliminary empirical results
Statistical selection procedures can identify the best of a finite set of alternatives, where “best” is defined in terms of the unknown expected value of each alternative’...
Stephen E. Chick, Jürgen Branke, Christian Sc...
CAD
2005
Springer
15 years 5 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
MICCAI
2005
Springer
16 years 6 months ago
A Hybrid Cutting Approach for Hysteroscopy Simulation
An integral element of every surgical simulator is the ability to interactively cut tissue. A number of approaches have been suggested in the past, the most important being mesh su...
Denis Steinemann, Gábor Székely, Mar...
GECCO
2009
Springer
204views Optimization» more  GECCO 2009»
15 years 10 months ago
Combined structure and motion extraction from visual data using evolutionary active learning
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...