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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 7 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
AI
2008
Springer
15 years 6 months ago
Robust artificial life via artificial programmed death
We propose a novel approach to self-regenerating continuously-operating systems. Such systems provide best-case solutions in security surveillance or decision making centers. We i...
M. M. Olsen, N. Siegelmann-Danieli, Hava T. Siegel...
CORR
2010
Springer
169views Education» more  CORR 2010»
15 years 6 months ago
The Privacy Coach: Supporting customer privacy in the Internet of Things
The Privacy Coach is an application running on a mobile phone that supports customers in making privacy decisions when confronted with RFID tags. The approach we take to increase c...
Gerben Broenink, Jaap-Henk Hoepman, Christian van ...
FUIN
2008
128views more  FUIN 2008»
15 years 6 months ago
Impact of Asynchrony on the Behavior of Rational Selfish Agents
The behavior of rational selfish agents has been classically studied in the framework of strategic games in which each player has a set of possible actions, players choose actions ...
David Ilcinkas, Andrzej Pelc
EOR
2007
117views more  EOR 2007»
15 years 6 months ago
Considering manufacturing cost and scheduling performance on a CNC turning machine
A well known industry application that allows controllable processing times is the manufacturing operations on CNC machines. For each turning operation as an example, there is a n...
Sinan Gurel, M. Selim Akturk