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CORR
2008
Springer
208views Education» more  CORR 2008»
15 years 6 months ago
Equilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Mihalis Yannakakis
HCI
2009
15 years 4 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
IJCNN
2008
IEEE
16 years 21 days ago
Including multi-objective abilities in the Hybrid Intelligent Suite for decision support
— Hybrid intelligent systems (HIS) are very successful in tackling problems comprising of more than one distinct computational subtask. For instance, decision-making problems are...
Diogo Ferreira Pacheco, Flávio R. S. Olivei...
ATAL
2005
Springer
15 years 11 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
IWANN
1999
Springer
15 years 10 months ago
Using Temporal Neighborhoods to Adapt Function Approximators in Reinforcement Learning
To avoid the curse of dimensionality, function approximators are used in reinforcement learning to learn value functions for individual states. In order to make better use of comp...
R. Matthew Kretchmar, Charles W. Anderson