Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
— Hybrid intelligent systems (HIS) are very successful in tackling problems comprising of more than one distinct computational subtask. For instance, decision-making problems are...
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
To avoid the curse of dimensionality, function approximators are used in reinforcement learning to learn value functions for individual states. In order to make better use of comp...