This paper introduces the concept of eigen-dynamics and proposes an eigen dynamics analysis (EDA) method to learn the dynamics of natural hand motion from labelled sets of motion ...
In this paper, we discuss the adaptability of Coevolutionary Genetic Algorithms on dynamic environments. Our CGA consists of two populations: solution-level one and schema-level o...
We introduce a physics-based model for 3D person tracking. Based on a biomechanical characterization of lower-body dynamics, the model captures important physical properties of bi...
Marcus A. Brubaker, David J. Fleet, Aaron Hertzman...
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Many graphics applications represent deformable surfaces through dynamic meshes. To be consistent during deformations, the dynamic meshes require an adaptation process. In this pa...